Game Rules for Carrom Board
Basic rules For the very first turn, the player is allowed three attempts to "break" i.e. disturb the central group of counters.It doesn't matter which piece the striker hits first and it doesn't matter if the striker hits no pieces. If the striker pockets the Queen and/or one or more pieces of her own colour, the player retrieves the striker and takes another strike. If the player pockets no pieces or commits a foul, the turn finishes.
In regular carrom between 2 players, one player is assigned white coins and the other is assigned black coins. To win the game, a player must pocket all his assigned color coins. Pocketing the queen is not mandatory to win, but the queen should not be present on the board to finish the game and the declaration of the winners.
In freestyle carrom, a player is allowed to hit whichever coin he wants to hit. The white coin has 20 points, black 10, and queen 50 points. It is necessary to pot a coin after pocketing a queen. To win a player has to accumulate certain points.